The Same Side
Heather finds herself trapped in a room with a stranger. Who is this man? Why are they here? Can they trust each other?
Click to interact with dialogue prompts. [space] will focus on an object in the room. [esc] will close the game. If you want so skip dialogue on replay to try to get some other endings, you can use [;], but this behavior is largely untested and will have some side effects (such as not affecting the in-game countdown).
This is my first game in Godot! I wanted to do something relatively simple to get my feet wet, so I tried to do my own spin on a visual novel. I didn't have time to make elaborate assets and animations, so it's a bit rough by the time of the GMTK Game Jam 2026 deadline. That said, I tried to be creative with those limitations and make it stand out in its own way. Let me know what you think.
Special thanks to my actor friends David Udlock and Marta Soto.
Potential updates: timing adjustments, more/better animations, additional camera angles, fix minor visual bugs
| Published | 3 days ago |
| Status | Prototype |
| Platforms | HTML5, Windows |
| Author | Ghost Cat Games |
| Genre | Visual Novel, Interactive Fiction |
| Tags | Dark, Godot, Horror, Indie, Multiple Endings, No AI, Short, Story Rich, Thriller |
| Content | No generative AI was used |




Comments
Log in with itch.io to leave a comment.
I am usually not into VNs, but damn this was fun, i am quite invested too i didn’t manage to get the 3rd ending, is it accessible within the game if so can you give a hint on how to reach it.
If you're talking about Ending 3, you generally need to talk and be nice to Jules as much as possible. I recommend working quickly through the first few minutes, making small talk, responding with "That's a great thing to live for", and saying yes in the following conversation. That should get you at least two points towards Ending 3. (If you're talking about Ending 1, which has an unusual route to trigger, you just need to take your time responding and not distract Jules once you have an escape plan.) If you still have trouble, I might have to adjust the ending weights slightly once I can update the game again.